---@meta _ ---@class IPositionable: IAttribute local IPositionable = {} ---Sets the position of a widget on the screen. 0,0 is the top left of the screen. ---Note that the size and position of a widget is dependent on the player's window size/resolution and ui scale. ---There is no way to find either the scale or resolution of a player programmatically. ---@param x number # The x position of the widget. ---@param y number # The y position of the widget. function IPositionable.setPosition(x,y) end ---Gets the position of a 2D widget. ---@return number x # The x position of the widget on the screen. ---@return number y # The x position of the widget on the screen. function IPositionable.getPosition() end